Comics

Issue by Issue – Young All-Stars #16

Writer – Roy Thomas, Dann Thomas
Artist – Michael Bair
Inker – Malcolm Jones III
Colours – Gene D’Angelo
Letters – Jean Simek

Once again, Roy Thomas takes inspiration from the literary world to bring forth the latest saga starring the Young All-Stars – The Dzyan Inheritance. It all begins with a cadre of Nazis who have come to Antarctica to find a power that might help them in their goals of world conquest. To that effect, they discover a hidden fortress and within the Dzyan, albino beings who look alien in appearance and creatures who do not live very long after as the Nazis gun them down. As it is, they do have an objective in mind and they find it in Arthur Gordon Pym, known as Argor to the Dzyan and after confronting him, one of the Dzyan named Kalla escapes to seek help from none other than the Young All-Stars. Thomas and Michael Bair start it all off with a bang but it gets even more interesting as the book rolls along because they delve into the history of the Dzyan, of Argor and how it all ties in to their current team member, Neptune Perkins. The book is made all the better for it as Thomas always excels at telling the origins of things and the fact that he ties it into Poe and Jules Verne and even the Titanic makes for and truly compelling and exciting tale. It seems as if Pym and the ship that he was travelling on was sunk with only him and another survivor and while they survive the natives, they encounter the Dzyan and the Vril they have at their command. Time passes and Argor along with his shipmate soon come to learn how to use the Vril too which leads to a clash between the two men with Argor coming out on top and gaining even more power. Thomas takes things even further at this point, painting the picture of a man who is now ahead of his time and a man that does not age on top of that thanks to the power of the Vril. As the team listens to Kalla’s story, they soon learn that this strange story involves Neptune Perkins and that he is indeed related to Argor and the team now needs to hustle and go to Antarctica to help this man who is under siege by the Nazis. Action, intrigue and more infuse every page of this story and with Bair’s more than adept pencils making it come to life, this sixteenth issue is one of the best yet.

4 out of 5

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