Issue by Issue – Infinity Inc. #14

Writer – Roy Thomas, Dann Thomas
Artist – Todd McFarlane
Inker – Tony DeZuniga
Colours – Adrienne Roy, Anthony Tollin
Letters – Lois Buhalis

It is with this issue that Todd McFarlane joins the creative team of Infinity Inc., taking over pencilling duties and it is safe to say that at this point in his career that he is not quite the artist that would go on to critical acclaim. To be fair, his work is not all that bad and it definitely changes things up in terms of look and feel for the team, no longer having that classic style that previous artists would bring to the title or to that of the All-Star Squadron. As for the story itself, there was a little fun to be had as it opens up with Northwind and Obsidian out on a double date with a couple of girls who are none the wiser as to their secret identities, even though a press conference was just recently held. That does not last very long though as a bunch of thugs are looking to get violent and it is up to the two heroes to put a stop to it, their sense of right and wrong not allowing them to just leave it alone. When it is all said and done, author Roy Thomas gives Obisidian a low-blow as the girl he was with no longer wants to see him anymore while Norda’s does. Thomas then moves things back to base where the rest of the Infinitors return from their vacation with Rose in tow, still unaware that she is also the villainous Thorn and they all manage to swap stories before heading out to a big concert later that night. Immediately, things are not going well as the band is late and then a prismatic figure comes down from the heavens as it were, to sing a song of death to the audience and it is then that the team knows they had better swing into action. With the introduction of Chroma, Thomas and company create a villain that is unlike anything the team has faced before and while the creature is dispatched of quite easily it seems, it would be nice to see him again, for, despite the colourful appearance, he looks to be quite fearsome and could most likely put the team through their paces if given the chance. As a whole, the book was good but the title seems directionless at the moment other than Thomas taking his time to flesh out the various personalities of the cast and while that is not a bad thing, seeing them go on a quest or face a substantial threat of some kind would be great to see.

3 out of 5

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