Issue by Issue – Micronauts #3

Writer – Bill Mantlo
Artist – Michael Golden
Inker – Josef Rubenstein
Colours – Carl Gafford
Letters – John Costanza

Having arrived on Earth and ending up in pitched battle with Prince Shaitan in Steve Coffin’s backyard, the Micronauts are now on the run with Shaitan in close pursuit. Such is their desperation at the moment that they have left Bug behind, but if they are to survive the day, they need to get away from the superior firepower that follows them. As it is, it does not look like that is going to happen and so the crew needs to think of something else and while doing so, they end up flying aimlessly, causing destruction and distractions when possible. Small or not, the Micronauts and Shaitan who follows them, manage to create a scene no matter where they go and it causes people to start reporting sightings of UFOs, not to mention that the Air Force has picked them up on radar and are also now in pursuit, though they find the readings are a little hard to believe. Bill Mantlo and Michael Golden create a cracking good tale packed with excitement and filled with action as the two forces face off against each other. It soon comes down to essentially splitting up and trying to pick off Shaitan’s ships as Space Glider and Acroyear take to the skies on Glider-Pacs while Marionette and Biotron man the Endeavor. Surprisingly, the Micronauts manage to cause some damage and when it is all said and done, it comes down to Acroyear facing off against his brother and that is one fight that Shaitan does not want to have, finally teleporting out of there and leaving the heroes on their own. Back on Homeworld, Baron Karza continues to scheme and appease his backers, while revealing that he has some bigger plans for the captive Prince Argon. Mantlo, just to make things a little more complicated for the Micronauts, also introduces Steve’s dad who thinks him crazy for just a moment with his talk of spaceships, but when he comes across evidence of that battle, something larger is put in motion which could spell trouble for the companions. Three issues in and the book is as good as it was when it first began, with the pace relentless and it firing on all cylinders from the first page to the last. Mantlo’s script is fantastic and draws the reader in just as much as the incredible artwork of Golden. The machinations of Karza and what he has in store for the Micronauts remain almost wholly unrevealed as of this point and that among other things are enough to draw readers back into this world once again for yet another issue.

4 out of 5

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