The battle to reclaim Shamballah is going to happen soon and so it is that Morgan gets Jennifer to bring Machiste and Mariah back forward in time to help out. Meanwhile Graemore declares his love for Tara once again, the Vishak assassins are still out to get Morgan and we discover that they report to higher boss and the New Atlanteans have something planned for the freedom fighters thanks to Saaba the witch. There is a ton of things going on in this book thanks to Cary Burkett, more than the usual issue and it is a good thing as it keeps the pace of the book moving steadily from one scene to the next. The focus of the issue is essentially on Morgan as everyone and everything seems out to kill the man given the chance. Graemore wants him out of the picture so that he can have a clear shot at the woman he loves and why the assassins want him out of the way is still a little unclear at the moment. There is a moment in the book where Morgan is afflicted by some insane dreams and where he believes he has murdered Tara, the woman he loves. It is a little surreal for the man as deep in his heart he knows that he would never harm her and here, she lies dead. While the man does eventually wake from his nightmares, this can only make Morgan stronger and bring him closer to Tara. It may have unsettled him, but in the end, the dreams will most likely only help instead of hurt. There are questions raised, about every player in the game at the moment and even more after the cliff-hanger ending. The one thing that can only be called a negative at the moment is just how long this story is going to last. The current tale has had its ups and downs and there are many epics in comics before and after this, but this story with the New Atlanteans seems fated to never end. Hopefully it will do so soon and our heroes can move onto newer and greater adventures.
3.5 out of 5