Comics

Mind Capsules – Inhumans: Attilan Rising #1 and ElfQuest: The Final Quest #9

Inhumans Attilan Rising #1
Inhumans: Attilan Rising #1

Writer – Charles Soule
Artist – John Timms
Inker – Roberto Poggi
Colours – Frank D’Armata

Thus far, many of the new Secret Wars tie-in titles seem to have a common, running theme, namely the realization that living under God Doom is not all that it is cracked up to be. Add to that list the book Inhumans: Attilan Rising that finds some of the denizens of Attilan in revolt, aiding and trying to do whatever they can wherever they can. This issue begins with the The Voice Unheard, a resistance group whose name sounds oddly inspired, trying to cure the mindless Hulks of Greenland, at least before the Thor Corps shows up to put a stop to what they are doing. The book also sees Doom letting Medusa know by no small terms that the balance of power can shift and can do so if she does not quash this rebellion. Charles Soule fresh off of Inhuman continues to scribe the adventures of the Inhumans in this new world and it is possibly more exciting than all of his previous stories. He adds a lot of flair and drama to the book, not to mention danger and it makes it all quite thrilling to read. Add to that the new takes on some familiar characters and you find yourself glued to the page. One of the more curious and interesting characters to be found within this book’s pages is G-Man who is termed as a Spirit of Ignition, a take on the classic Ghost Rider mythos. That now means that picking up the Ghost Racers title may now be inevitable as the concept is very intriguing. To top it all off, Soule leaves the book on a great closing shot that will pique your interest so much as to make you come back for more. With great action, drama and mystery, Attilan Rising is definitely worth your time and money.

4 out of 5

ElfQuest The Final Quest #9
ElfQuest: The Final Quest #9

Writer – Richard Pini, Wendy Pini
Artist – Wendy Pini
Colours – Sonny Strait

With the Sending having gone out to reunite all of the elves on the world of Two Moons at the ruins of Blue Mountain, the first to arrive are the Go-Backs. It is a happy time for most, as family and friends are reunited though a few have concerns. If they leave for the stars, will they ever come back? What if they stay behind? ‘What if’ happens to be the big question on the minds of every elf and it is definitely warranted. Wendy and Richard Pini are not content to just let the elves be all safe and sound though and with everything going on they introduce the seeds of forthcoming conflict with the possibility of Angrif Djun returning and even worse, Winnowill. This would not be an ElfQuest comic without a lot of drama taking place and this issue has it in spades with Strongbow, Cutter, Skywise and more. There is even an appearance and a battle with some trolls who have not been seen in quite some time. It is also a good thing to see the Go-Backs get together with the forest elves and reunite as only family can. Two-Edge who arrives with the Go-Backs, has always been a fascinating character, but when he learns of what the Go-Backs plan, namely to go with the palace of the High Ones when it returns to Blue Mountain, he is more than afraid for there are only bad memories associated with that place and he takes off feeling betrayed and hurt. Wendy’s artwork is as beautiful as ever with the elves looking exactly as they did thirty years ago and if there is one thing that this series can claim to boast, it is not only great stories and artwork but consistency. In all, the elves seem to be moving in a final direction, but getting there might be harder than they think.

4 out of 5

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