When Morgan thought he would be returning to his own time, he was sorely mistaken. Instead he is thrust into what seems like an apartment on the surface world – definitely not Shamballah or even Skartaris. What follows are strange settings and battles with things appearing and disappearing as soon as he thinks about them. It seems as if he is a pawn in a great game played by some magical overlords but luckily he realizes what is going on and starts to control it as much as he can. Grell delivers a fun story with this issue. It may not advance the ongoing tale whatsoever, but it was a nice diversion that gave our hero a challenge unlike most he has faced. The concept of the issue was not anything new, as many comics have done the hallucination and/or puppet master bit, but it was enjoyable and that was the most important thing. It would have been nice to have a regular issue that actually advanced the current storyline, but everyone needs a break sometimes, even the writer and artist of the book. By the end of the issue it looks like things are back to normal, but you can never count on anything ever being completely what it seems in the world of The Warlord.
3 out of 5